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Creativity in the digital age is fluid and ever changing, disrupting the conventional ways of both making and distributing work. But what are the common processes, questions and themes between the artists, designers, makers and technologists of today? To explore this question, Into the Wild: Decoding the Creative Journey deconstructs the creative journey, unveils the process and interrogates the motivations and principles driving different creative practices.

The event showcases nine projects developed during Makerversity’s MV Works, an experimental programme which supports creative practitioners working with technology to succeed on their own terms. The eclectic selection of participants present new projects spanning across 3D printing, virtual reality, creative coding, product design, storytelling and digital fabrication. The motivations behind their projects are varied – while for some they are new business ventures, for others, they are developments of ongoing creative or critical lines of enquiry.

Taking an unconventional shape, the exhibition integrates process with outcome, to explore new hybrid practices that cross the boundaries of art, design, music and making. It also questions new types of production and business models for creative businesses such as crowdfunding, commissioning and digital collecting. Through the showcase, live demos, playful spaces, conversations and workshops, Into the Wild: Decoding the Creative Journey invites visitors to discover, participate, experiment and unlock their creativity.

MV Works participants:
Becca Rose, Common Works, Lawrence Lek, Liam Donovan, Liz Ciokajlo, Matthew Plummer-Fernandez, Mayku, Tom Armitage & Richard Birkin, Harry Sanderson.

Into the Wild is curated by Estela Oliva.